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Daggan (+18)
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Devlog
Small update, many fixes
June 07, 2022
by
Malerouille
31
Since it's big release, I received a lot of feedback X) Changes: no slime color heredity small chance to buy purple and honey slimes no more enemies climbing on walls no garrison if no range attack no...
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New update, 1.0.1
June 04, 2022
by
Malerouille
24
This new version of Daggan contains many fixes, many new NPCs and ... a peculiar building you might know! After this one, I'll probably publish small updates to fix bugs and balance things UwU It's ti...
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New update, Daggan 0.12.1
December 01, 2021
by
Malerouille
29
That was a tough but very productive year for Daggan! The update This update contains many fixes, a new hidden boss to annoy you during your journeys and some thick tree. Bundle You're hesitating betw...
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New version, Daggan 0.12
November 16, 2021
by
Malerouille
22
Here it is, my new big update! Among the new things: 4 bosses new Wanderers and their customized huts new map spots to discover new Buildings and Skills new Team Menu to manage allies and teach them S...
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Coming soon, new update
November 14, 2021
by
Malerouille
21
Lot of you probably realised I locked the downloads in the game's page! Why? I'll publish the next update around Tuesday! He's very angry. More Wanderers with their customized hut. Want a pink village...
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Devlog n°7
November 05, 2021
by
Malerouille
29
I have a lot of concept arts to show, and I'll let you discover which ones made it into the game with the next update UwU This is Halloween For the occasion I let my patrons choose their favourite des...
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Devlog n°6
August 22, 2021
by
Malerouille
28
#nsfw
I'm done with the first boss! He can do looot of things like ... you know what, I won't tell you! Meet the Executioner Anyway, now I'm working on the second boss! One each 7 waves! And I plan to make...
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Devlog n°5
June 16, 2021
by
Malerouille
18
For the next two months I'll be intensely working on the bosses! Meet the Zealot I'm trying to finish the forest level, and to do so I have to add 3 bosses for the nights 7, 14 and 21! So I started to...
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Version 0.11 published
May 21, 2021
by
Malerouille
20
The previous version was 123 days ago. That's fun number! Now the game will cost a few bucks, nothing big, and you can download the previous version whenever you want. I'm really happy with all the pr...
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Devlog n°4
May 19, 2021
by
Malerouille
19
Hello everyone! This is gonna be my last devlog ... before the update!! It's coming! I'm both super stressed and excited X) Time to pray You thought gold was rare? Wait until you have to build a massi...
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Devlog n°3
April 17, 2021
by
Malerouille
25
Hello everyone! As you can see there wasn't any update this March, and I'll explain why. The NPCs I'm working on many art assets to add NPCs to the game, they'll now offer rewards if you succeed durin...
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Devlog n°2
February 18, 2021
by
Malerouille
19
Hello everyone! Well we're almost half way until the next release, for March 30th, and it's time to look back at the current progress! Team management I'm working add on the last tab of the player's...
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Version 0.9 published
January 17, 2021
by
Malerouille
15
What else can I say ... it was a looong road! I really hope you'll enjoy it UwU Thank you for your patience, your kind words and your natural awesomeness! So here you can play the 0.9, as you guess it...
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Devlog n°1
January 04, 2021
by
Malerouille
14
#devlog, #update
Okay one more tiny week, I forgot about the sound design stuff ... 🎨 Art assets Let's be honest, I underestimated the amount of time required for the art. It's taking forever to draw all the sprite...
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Last secret devlog of the year
December 02, 2020
by
Malerouille
11
Last weeks before the release, it's not stressful at all. My final boss I have so much stuff to do this December! Sound design, player and enemies sprites, sexy animations, UI design, buildings models...
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Procedural maps are coming too
November 19, 2020
by
Malerouille
13
Step by step, I'm developing a tool to generate maps from a seed . I thought "Should I take this month to recreate the map entirely, or should I take the risk of making it procedural?" Well let's be h...
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This is a secret devlog
September 24, 2020
by
Malerouille
12
Shhh, it's a devlog for my ongoing work. Still a secret obviously UwU It's been two month and the current version of the new Daggan has waaay more content than the previous one. Like I said I focus ex...
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It's a secret, shhhh!
August 08, 2020
by
Malerouille
5
Can you keep a secret? Yes? Perfect. I knew I can trust you UwU Daggan I'm slowly redoing Daggan from scratch. I learnt a lot participating in game jams and the gameplay I prototyped worked perfectly...
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Behold!
June 17, 2020
by
Malerouille
9
Just a small announcement ! You probably realised I didn't update the game since a few months. And even worst, I found the time to work on other games! Is Daggan dead? No, you're so wrong. Daggan I'm...
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Behold! The new update is here: "Order"
April 13, 2020
by
Malerouille
4
The new update is published ! A lot of things were added to the game for a better experience ! For example it got new musics composed for the occasion, the babies are now part of the fun and all t...
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New Artpack (+18) available :3
April 11, 2020
by
Malerouille
3
#devlog, #artpack
I realized, after months working on Daggan, now I have a ton of content to share ! ArtPack I'm back on my comic "Nasha and the 108 deities" , I'm doing a ton of NSFW illustrations for the game (in th...
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Devlog#4 Musics, concepts and stupidity
March 05, 2020
by
Malerouille
3
#art direction, #art, #devlog, #concept art
Music So after working a lot on the illustrations of the game, I collected enough money to commission an artist for more songs for the game ! Yes for each character there was an auction. If I raise en...
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Behold! The new update is here: "For the eyes"
February 15, 2020
by
Malerouille
4
#update
The new update is published ! The whole update is focused on the art for the cards. I spent the entire past month drawing sweet illustrations for a more enjoyable experience ! Among other things, you...
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Devlog#3 Art, statistics and huts
February 15, 2020
by
Malerouille
4
#devlog
The next update will arrive this weekend. But what about a few words before about the new stuff and the future of the game. Card collection It was really important and fun to make, a gallery to discov...
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Behold ! The new update is here: "Lewd duels"
December 19, 2019
by
Malerouille
6
#update, #nsfw
It's a relief ! Finally ! The new update is published and ... oh boi ... that's a totally different game now ! You can now understand clearly what I meant when I said "it's a work-in-progress": I was...
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Devlog #2 Identity, Cards and Relics
December 13, 2019
by
Malerouille
4
#devlog, #logotype, #art direction, #illustration
Identity The previous thumbnail was bothering me: a rough screenshot of an earlier version of the game. It was the moment to spend at least one day making a new one, simple enough to finish it quickly...
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Daggan devlog #1
November 21, 2019
by
Malerouille
3
Yes, not a single update or post since a dozen of weeks, but don’t think I abandoned the game! How dare you ! Far from it ! I’m just preparing a bigger release than I expected. Thankfully a lot of...
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Behold! The new update is here: "Survive this"
October 01, 2019
by
Malerouille
5
#update
"Survive this" or 0.7.0: As you guessed the new update is mainly focus on … the surviving gameplay ! Yes ! I had to redo all the character's controller for physic based movements and, the most impor...
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Hello Trello and future update
September 03, 2019
by
Malerouille
4
I'm still working and adding the main features, the survival gameplay. The next update, called " Survive this ", will be a big one with major changes around the characters animation, detection and mo...
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A lot of fixes and a new map
August 24, 2019
by
Malerouille
2
Thank you for your feedbacks, I took the time to fixes the main issues in the current build like adding a completely new map to play ! Added : New map Healing over time UI for ressources overview Spl...
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A few steps for a better building system
August 22, 2019
by
Malerouille
3
#update
Version 0.6.0 I greatly improved the building system to allow the player more fun. Okay I kinda removed the ancient blueprints like the stone wall and the fence and the construction process is reduced...
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Tiny update
August 19, 2019
by
Malerouille
2
Added: jump freeze time in help menu Fixes: lot of resources to start reset inputs to WASD update middle text when not interacting...
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