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Devlog#3 Art, statistics and huts


The next update will arrive this weekend. But what about a few words before about the new stuff and the future of the game.

Card collection

It was really important and fun to make, a gallery to discover and enjoy all the illustrations used in the card game. Plus I manage to finish like 10 new images for the cards, and this was time consuming as hell. That was intense but it's really satisfaying when playing :3 I'd love to show you a few ones but ... here on itch.io ? No way ... we're talking about NSFW content !

But you can find them on my furaffinity page here : https://www.furaffinity.net/user/malerouille/

And you can watch the HD versions of each illustration on the Patreon of the game: https://www.patreon.com/daggan


Statistics

Along a lot of debugging, I added new informations on the gameover screen. Now you can read some statistics about your game, and all of them will be saved and accessible on the start menu. So you'll know exactly on many time you had s ... uh ... you played the card game ! How many wood you gathered, how many animals you hunted, etc.


Huts

A new feature, I'm still not sure about that, will be the huts. There will be two different huts for the tribes, and for the nefarious reptilians. They will be used as spawing points. Actually the enemies just appear from nowhere, a bit strange while playing. These huts will be destroyable, so the player can reduce the number of new enemies on the map and survive a little longer.

If this idea seems appealing to me, that's a big deal for the  gameplay and this feature, like the babies and a few others, will need further testing before being published.


Future stuff

After the next release, I will probably focus my efforts on important ideas like the babies, the crafting system and probably adding a new creature: the boar. The game is more stable, but some part of the gameplay are a bit stiff like the limited enemies attacks, the movement of the player and the obvious stupidity of the AI, and all that stuff too needs a lot of work.


Kisses, Malerouille

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