Behold ! The new update is here: "Lewd duels"


It's a relief ! Finally ! The new update is published and ... oh boi ... that's a totally different game now !

You can now understand clearly what I meant when I said "it's a work-in-progress": I was working super hard to achieve the main features of the game : the survival, the building and the sexy stuff <3

Main features

The most obvious feature is the sex card game, it's still an early version without cards effects, sounds and animations but the core gameplay is playable and, I hope, fun enough for you ! Plus all the lewd illustrations.

And speaking of these illustrations, only 4 are finished for two reasons : it's a really long process and I didn't want to spend too much time on the illustrations with the risk of an eventual super bad feedback about this card game. If everything's fine, I'll finish this first deck for the next release, around January/February.

The second big addition is clearly the new map. A large 300x300 meters area ready to be explored, full of water ponds, rocks and trees, stupids ducks. Yes the ducks are still stupid !

And last but not least, the game has a goal now, a first victory condition with a configurable difficulty. You will have to find a relic, a big old statue, and protectect for a number of day. I wish the new enemies are creepy enough XD

Kisses, Malerouille

Update's content

Additions :

  • card game duels
  • card game AI
  • dodge animation for AI
  •  idle animation
  • bigger map
  • models for rocks and cliffs
  • lot of new FXs
  • AI can be tired now
  • progression infos while building
  • automatic switch with closest allies when player's sleeping or die
  • option to hide the construction gizmos on the map
  • neat construction material for the gizmos
  •  supports and terrain  detection when building
  • voiced topics : Hello and Switch
  • light version of the inventory
  • automatic feeding when hungry and possessing food in the inventory
  • building sets : rock and wood (but untextured)
  • building blueprints stored in different lists for easier navigation
  • animated door with sound
  • small light emission in the NPCs eyes for the night
  • new torch and fire effects with sound
  • trap blueprint
  • patrol task
  • paths for the 3 enemies factions on the map
  • about section in the start menu
  • integrated the sex card game to the regular game
  •  mesopotamian names (119) for character generation
  • random tint for the characters
  • art for cards back
  • sex winning and losing
  • intersex player character for an easier start
  • libido system
  • babies after successfull sex
  • quantity when gathering items
  • music during card game with credit
  • content of each release in the start menu
  • new UI for the cards and the sex game's interface
  • random start position for the player's team
  • destructible relic with random position
  • motion blur
  • 3d model for female allies and character's mouth
  • cards arts
  • menu backgrounds, icons, cursor and logotype
  • sound FX when hitting relic, gathering and building
  • improved starting menu with links
  •  demolition task for NPCs
  • enemies can attack buildings
  • game over screen with infos
  •  reptile specie, the barbarians, with their own tools
  • light on the camera for better night vision
  •  instruction while playing
  • inverse rotation possible while building
  • allies help the player for gathering
  • dialogue topic to confirm orders
  • change the audio pitch when hitting objects, based on their remaining life
  • illustrated cards to play the sex game

Fixes :

  • better run speed and breath
  • AI stops earlier during following tasks
  • removed shaking after switching characters
  • better detection
  • better feedback, visual and informative, while building stuff
  • longer day cycle and darkest nights
  • fog's and ambient color changes with the time
  • fixed wood textures, removed UI name for rocks and trees, fixed fire intensity
  • more accurate life points for ressources and buildings
  • log and stick texture, remove interaction's UI when looking the terrain
  • cleaned and simplified the building scripts and gameplay
  • topics buttons spaming the dialogue box
  • fixed the navmesh update problem
  • wake up the sleeping character when the bed is damaged or destroyed
  • fixed the nacmesh generation
  • fixed statistics issue
  • remove speaking while sleeping

Files

Daggan 0.8.0 for Win 120 MB
Dec 19, 2019
Daggan 0.8.0 for OSX 127 MB
Dec 19, 2019
Daggan 0.8.0 for Linux (not tested) 138 MB
Dec 19, 2019

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