Never, so far the game is designed for short games plus it's strategy/procedural nature would be hell to make a save system. I have don't have the skills nor the time for it sadly.
Alright, tested out the Waves difficulty with the new bosses and new AI. The experience is much improved and the bosses are great! I feel like I don't have to do all the work now. But the problems with the stone walls are enhanced here. The archers have a dead zone close to the tower, which is realistic and fine, so to avoid that the best shape for a fort seems to be a four pointed star. This is a more complicated shape with, you guessed it, more corners.
Oh, also I started decoding the tablets and I must say, these aurochs were quite full of themselves xD
I am actually surprised to see how Deggan have changed, from the beginning of it's demo to the recent updates. But I am kind frightened, will I keep the game and receive future updates on it if i buy it? for like... free after purchasing it?
I hardly ever buy unfinished furry games, lewd or not, but you've convinced me, so congratulations are in order. Having played 0.11 and now 0.12.1, I like all of the changes you've made. Game feels a lot less grindy and gold isn't nearly as reliant on RNG as it used to be. I haven't played on Waves difficulty yet so I can't say anything about AI. Can't be any worse than what it used to be.
I do have a few mostly aesthetic things to note:
0.12.1 feels less performant than 0.11, framerate drops a lot when I'm collecting a resource.
The stone walls don't seem to have any provision for corners. Building a hexagonal fort leaves ugly gaps, building a square one looks very strange at the corners. Please add something for seamless corners, or maybe change the stone towers to have a smaller hitbox so the walls can be pushed in further.
Team colors were a great idea, but if someone were to choose black as a team color things could get very confusing.
The cobblestone floor texture are less glitchy now whenever they overlap, good job improving that, but the fact that small rocks and shrubbery remains sticking of the floor out also looks bad.
I like this update so much! pretty much i focus at the villager, becuz final wave has too hard for explore the npcs ;w;, villager npcs still has sex everytime i Agh.. xD but i still check out more and enjoyable the update npc character! , Thx u so much for this update ! >//w//<
i have a suggestion for something in the future! Clothes coloring,and i dont mean just team selection,i mean changing the main shorts,and shirt style of color,maybe even allowing custom textures of somekind inside (though i do know that would be extremely argueus) but i digress,it would be really neat to have fully colorable clothes,or even dyeable in game!
j'aime beaucoup ce jeu, la dernière fois que j'y avais joué c'était encore un jeu de cartes, je suis content de voir à quel point le jeu a évolué, je viens de passer plusieurs heures dessus à juste créer des villages sympa, le jeu est vraiment plaisant à jouer, explorer et tomber sur un golem alors qu'on à que 4 personnage et ducoup tous mourir, c'était inattendu mais bienvenue XD.
Et sinon le coté personnage en 2d dans un monde 3d rend très bien, mon seul petit regret c'est que il y a un nombre journées, mais je comprend parfaitement pourquoi c'est ainsi sinon ont épuiserais toute la map et ont aurais plus de but après avoir tout conquéris, et de toute façon le mode custom est là pour pouvoir créer des parties bien plus longue.
pour conclure j'attend avec impatience les futures mise à jours ( même si je suis conscient que développer un tel jeu prend du temps ), je suis content d'avoir pu apporter ma modeste contribution en achetant le jeu et je souhaite bonne chance et bon courage pour le créateur !
People on patreon are my guinea pigs to test all the smaller updates that lead to the official big ones! Also they enjoy many lewd arts, more ongoing or tiny game projects and my love :3
Malerouille is this meant to be a management sim or a tower defense game? You're doing a bit of both and I think you're going to have to sacrifice one for the other in order to proceed with adding depth to the game's mechanics. Tower defense is a strategy game and to facilitate the player being strategic they need to have very precise control, they need to be very sure of the outcome of their actions. Consequently these games tend to be highly abstract in order to reduce the cognitive load on the player, to let them focus on winning the game through strategy. Hence why in most tower defense games allies are either automatic turrets that you don't control you just place them, or just fodder you constantly stream into a meat grinder. In either case you don't give them orders or personally interact with them, you haven't got the time, you need to focus on what the enemy's doing how to counter it. Whereas in a management sim the focus is on the characters and dealing with their individuality, think Rimworld, you still have to fend off enemies but being raided is only 10% of the experience. 90% of your time is spent keeping your colonists fed, happy, healthy, entertained, choosing what to research and craft, deciding who to assign to what task, etc. Obviously Daggan isn't Rimworld but I think what's unique about Daggan is that you can breed your allies which could be really interesting to explore and I think it ought to be explored because breeding them makes the player immediately invested in them as characters. This isn't just cannon fodder #7 this is my son and that's my daughter and this is my wife and as the mayor of the town it behooves me to pay close attention to the local gene pool and to assess passing travelers for useful traits to add to it. In summary I want you to ask yourself this: Is this a game about fighting or fucking? Because you can have both but you need to pick your priority.
Just spitballing an idea, Ghosts. Ghosts that are invisible unless they're within range of a lightsource. (Watchtowers, Homes, anything with candles, the sun). I don't know if there's any way to make that work with the AI, but it might work best if they're "player assassins" that only focus the player, and both ingore and get ingored by the rest of the squad.
I understand creating an indie game with no budget is difficult, however I don't feel like that justifies a game with jpeg characters being worth 10 dollars. It just makes it feel bland. In terms of game mechanics it shows potential however not enough that I would suggest the game YET. Maybe if the player didn't tip as you look up or down giving it more of a grounded feel it might feel more worth 10 dollars, but right now I'd say at best $5...
I'm re-reading my critique and I have no idea why I was so brutal you aren't some AAA company. Plus I've never judged a game by graphics before so why should you bite the bullet? Let me try again.
Mechanically its a great game. The way certain skills are connected is well thought out and makes sense. The building placement doesn't have a lock so you can make it as loosely joined (or tightly joined) as you want. The area flames light up is a surprisingly fair distance for games allowing you to see at night but also close enough that you need to weigh resource risk vs enemy's sneaking through the dark. Sure it's not perfect but in terms of bugs I didn't notice any that ruined my experience, and I'm the kind of guy that generally finds bugs with ease. I apologize for my previous judgement and hope the best for you and your game.
On a different note, you are the first dev I've come across to admit the fact there is a refund option after a bad review. If anything that makes your game more deserving of it's value.
Hello Malerouille. Thank you for playing. combinations of Rts and Rpg, not so much in the vastness of the Internet, and even more so "exotic". So once again, "Большое СПАСИБО" for the game. I am very tormented by one question. In the dungeon, on some runestones, I found an image of how the bulls (our opponents, if not only they appear) so let's say they dominate the defeated races ( they rape) . Will it be possible to hope that in future updates it will be possible to see how one of your settlers, before losing his life, becomes a victim of the enemy? (I think it's a great idea for this genre of game, both in setting and gameplay).For example, they can be saved by killing enemies.. And add a recipe for armor to the forge that saves from such interactions so that you don't have to save them. (Butt plug, or "Chastity Armor. XD)
Hello! Thank you for your feedback! I'm glad you enjoy the game X)
As you mentioned, the enemies used to enslave and rape other species. And in the game, every sex must be consent. So I will never add anything related to rape.
Sex must be a good and positive element of the gameplay. A way to create bonds with Wanderers or Heal and Call more allies. Nothing more! UwU
your game is so amazing,it drags me in to experiment and play each time i get off,im always learning something new about its world and story. I really cant wait for the other races to be added and playable along the line to. I have to ask though,any chance of getting a steam version and maybe even multiplayer modes?
I tried to make it a multiplayer experience it's soooo complicated to do alone with no budget I had to quit.
Also I'm working on adding it to steam but the NSFW nature of the game and the complexity of steam are ... let's say interesting ... so it will happen during the year but it's not my priority X)
Thank you very much for your feedback! I'm both happy and lucky you loved it and shared it with me! It's motivating and helping a lot UwU
Its a bit confusing, but you cant download from this page, you need to go to your library and click the download button under the game, it'll take you to the download page with the latest versions. You cant access the download page from here.
uhh so im a bit at not getting what you are saying,could you tell me that once i bought the game will it automatically updates the game itself whenever theres a new versi0n or do i have to do something for it to installed the latest version of the game
When you buy the game you'll gain access to the latest version through your profile, not on this page.
Also it does not mean you'll get the latest version just because you buy on here, its up the dev.. The dev that creates "Business of Lovin'" updates the Itch.io version of his game waaay beyond everywhere else. Kind of annoyed by that.. I paid for the game, update it everywhere.. Not just on your Patreon..
Anyway, I digress. By paying you'll get the latest version of the game that is uploaded onto Itch.io
Yes once you buy it you'll get access to all the future versions, even if I increase the price of the game. You buy it only one time if you prefer UwU
Also the weird download library is probably because of the bundle system. I have to do the same with Bundles I bought. It's just how itch.io works I guess but once you're used to it it's pretty simple :3
About the updates, you have to download the new versions of the game yourself. You keep your saves anyway and can delete the previous version.
← Return to game
Comments
Log in with itch.io to leave a comment.
May I ask when the game will have a save feature?
Never, so far the game is designed for short games plus it's strategy/procedural nature would be hell to make a save system. I have don't have the skills nor the time for it sadly.
Thanks for the constant work and updates!
Keep up the awesome work Malerouille!
how do you save your progress?
Alright, tested out the Waves difficulty with the new bosses and new AI. The experience is much improved and the bosses are great! I feel like I don't have to do all the work now. But the problems with the stone walls are enhanced here. The archers have a dead zone close to the tower, which is realistic and fine, so to avoid that the best shape for a fort seems to be a four pointed star. This is a more complicated shape with, you guessed it, more corners.
Oh, also I started decoding the tablets and I must say, these aurochs were quite full of themselves xD
Well Vauban would be proud of you (an old castle architect)!! Thank you for your feedback I’m glad you like the game X)
Heyo! Is there any controller functionality or straight keyboard and mouse only?
Well the joystick is half implemented ^^' I didn't have the skill to make it menu friendly but you can probably fight and move anyway
All right, thanks!
Could you add weapon condition system in future update?.
All my life ive seen people hate on this mechanic...why do you want it?
Agreed. Much better without an annoying durability system. I really love how it's treated as a skill upgrade instead.
It's not really the purpose of the game UwU
sex
I have to agree :3
i had a free version of this game but i lost it do to recent migration
by that i mean stuff like game jolt getting rid of all games mature and adult
is a linux version planned??? rly wanna buy but dont wanna gamble on whether it will work with wine or not lo
So far I have to optimize the whole game before working on any Linux or Mac version, so it's not planned before a long time I'd say, maaany months :3
I am actually surprised to see how Deggan have changed, from the beginning of it's demo to the recent updates. But I am kind frightened, will I keep the game and receive future updates on it if i buy it?
for like... free after purchasing it?
Yes, you buy the game only one time UwU Even if I increase the price in the future.
I hardly ever buy unfinished furry games, lewd or not, but you've convinced me, so congratulations are in order. Having played 0.11 and now 0.12.1, I like all of the changes you've made. Game feels a lot less grindy and gold isn't nearly as reliant on RNG as it used to be. I haven't played on Waves difficulty yet so I can't say anything about AI. Can't be any worse than what it used to be.
I do have a few mostly aesthetic things to note:
I like this update so much! pretty much i focus at the villager, becuz final wave has too hard for explore the npcs ;w;, villager npcs still has sex everytime i Agh.. xD but i still check out more and enjoyable the update npc character! , Thx u so much for this update ! >//w//<
Oooh thank you that's excellent!! X) I love it!
I'm glad you enjoy the game and its new content <3
Will there be a free version or no?
Nope, I'm focused on the main version for the moment XD
Ok, it looks really good btw way.
Thank youuuu! I’m doing my best to make it cool and fun UwU
Your welcome, and take care of yourself.
when will the next update be?
In a few months, it's gonna be a big one so probably mid 2022 UwU
i have a suggestion for something in the future! Clothes coloring,and i dont mean just team selection,i mean changing the main shorts,and shirt style of color,maybe even allowing custom textures of somekind inside (though i do know that would be extremely argueus) but i digress,it would be really neat to have fully colorable clothes,or even dyeable in game!
The game is not made for this kind of system.
I need to draw each frame for each animation, it's impossible to make customizable clothes UwU
For the moment you can choose the color of your time and that's probably enough X)
j'aime beaucoup ce jeu, la dernière fois que j'y avais joué c'était encore un jeu de cartes, je suis content de voir à quel point le jeu a évolué, je viens de passer plusieurs heures dessus à juste créer des villages sympa, le jeu est vraiment plaisant à jouer, explorer et tomber sur un golem alors qu'on à que 4 personnage et ducoup tous mourir, c'était inattendu mais bienvenue XD.
Et sinon le coté personnage en 2d dans un monde 3d rend très bien, mon seul petit regret c'est que il y a un nombre journées, mais je comprend parfaitement pourquoi c'est ainsi sinon ont épuiserais toute la map et ont aurais plus de but après avoir tout conquéris, et de toute façon le mode custom est là pour pouvoir créer des parties bien plus longue.
pour conclure j'attend avec impatience les futures mise à jours ( même si je suis conscient que développer un tel jeu prend du temps ), je suis content d'avoir pu apporter ma modeste contribution en achetant le jeu et je souhaite bonne chance et bon courage pour le créateur !
Merci beaucoup c'est adoraaaable!!! Je suis hyper heureux que tu aies aimé le jeu X) Merci mille fois pour ton feedback!
only issue I have is the mouse keeps going outside the game and not being tracked, makes it hard and annoying to play.
Well that’s a really bad mouse we have here UwU
I’ll try to find what’s causing that strange issue! In the meanwhile try to be gentle with you mouse…
are the patreon and itch version the same and get updated at the same time
People on patreon are my guinea pigs to test all the smaller updates that lead to the official big ones!
Also they enjoy many lewd arts, more ongoing or tiny game projects and my love :3
but same version mostly
I'm making only one Daggan if that's what you're asking.
would you make a sfw version, or add a sfw setting? the game seems realy fun, but i wanna play for the game itself and not, yk, furry sex
It’s not a sex game. Sex is just part of the gameplay. And yes there is a sfw mode to hide sex animations.
Malerouille is this meant to be a management sim or a tower defense game? You're doing a bit of both and I think you're going to have to sacrifice one for the other in order to proceed with adding depth to the game's mechanics. Tower defense is a strategy game and to facilitate the player being strategic they need to have very precise control, they need to be very sure of the outcome of their actions. Consequently these games tend to be highly abstract in order to reduce the cognitive load on the player, to let them focus on winning the game through strategy. Hence why in most tower defense games allies are either automatic turrets that you don't control you just place them, or just fodder you constantly stream into a meat grinder. In either case you don't give them orders or personally interact with them, you haven't got the time, you need to focus on what the enemy's doing how to counter it. Whereas in a management sim the focus is on the characters and dealing with their individuality, think Rimworld, you still have to fend off enemies but being raided is only 10% of the experience. 90% of your time is spent keeping your colonists fed, happy, healthy, entertained, choosing what to research and craft, deciding who to assign to what task, etc. Obviously Daggan isn't Rimworld but I think what's unique about Daggan is that you can breed your allies which could be really interesting to explore and I think it ought to be explored because breeding them makes the player immediately invested in them as characters. This isn't just cannon fodder #7 this is my son and that's my daughter and this is my wife and as the mayor of the town it behooves me to pay close attention to the local gene pool and to assess passing travelers for useful traits to add to it. In summary I want you to ask yourself this: Is this a game about fighting or fucking? Because you can have both but you need to pick your priority.
I cant download it.
It keeps saying either file not found or interrupted: download error can someone please tell me how to fix this.
Sadly it's probably an issue with your web browser or your internet connexion.
Ok, thanks for replying I've been trying to fix this all day
Is Corn the Pious final boss or is there gonna be another after him in future update.
It's the end boss for this level. I plan to add two more maps and a secret boss hidden somewhere in the game.
I say it’s equally: base building, fighting, exploration, sex
Art pack is no longer available, is art work now exclusive to patreon.
Oh I can put it back I guess, I’ll check if I can add new stuff in it before UwU
Ray tracing support in future?.
No, that would be an insane waste of effort and time for a fancy and useless visual effect. UwU
Safe for Work setting shows you npc genitals.
It’s not porn, just mature visuals UwU
Is the game gonna be on Steam?
I'm working on it yes, probably around the middle of the year with the next big update.
How is linux version coming along.
In a far future sadly. I have a loooot of optimization to do just for the PC version. Until then, the game isn't properly running on other platforms.
so uhhhh...how do i get the statue that allows for males to birth other males to <w<
You just have to play with a lot of Wanderers and at some point you'll unlock the good statute. I think it's Inana or something like that :D
Just spitballing an idea, Ghosts. Ghosts that are invisible unless they're within range of a lightsource. (Watchtowers, Homes, anything with candles, the sun). I don't know if there's any way to make that work with the AI, but it might work best if they're "player assassins" that only focus the player, and both ingore and get ingored by the rest of the squad.
I understand creating an indie game with no budget is difficult, however I don't feel like that justifies a game with jpeg characters being worth 10 dollars. It just makes it feel bland. In terms of game mechanics it shows potential however not enough that I would suggest the game YET. Maybe if the player didn't tip as you look up or down giving it more of a grounded feel it might feel more worth 10 dollars, but right now I'd say at best $5...
I'm sad that my work worth nothing for you, just don't buy my game.
And if you already did, please contact itch.io to get a refund: https://itch.io/support
I'm re-reading my critique and I have no idea why I was so brutal you aren't some AAA company. Plus I've never judged a game by graphics before so why should you bite the bullet? Let me try again.
Mechanically its a great game. The way certain skills are connected is well thought out and makes sense. The building placement doesn't have a lock so you can make it as loosely joined (or tightly joined) as you want. The area flames light up is a surprisingly fair distance for games allowing you to see at night but also close enough that you need to weigh resource risk vs enemy's sneaking through the dark. Sure it's not perfect but in terms of bugs I didn't notice any that ruined my experience, and I'm the kind of guy that generally finds bugs with ease. I apologize for my previous judgement and hope the best for you and your game.
On a different note, you are the first dev I've come across to admit the fact there is a refund option after a bad review. If anything that makes your game more deserving of it's value.
No worry, thank you very much for your big feedback that's super helpful! X)
And if you find bugs/issues, feel free to spam me with them!
I'm always doing my best to improve the game. Even that dumb AI T-T
Hello Malerouille. Thank you for playing. combinations of Rts and Rpg, not so much in the vastness of the Internet, and even more so "exotic". So once again, "Большое СПАСИБО" for the game. I am very tormented by one question. In the dungeon, on some runestones, I found an image of how the bulls (our opponents, if not only they appear) so let's say they dominate the defeated races (
they rape) . Will it be possible to hope that in future updates it will be possible to see how one of your settlers, before losing his life, becomes a victim of the enemy? (I think it's a great idea for this genre of game, both in setting and gameplay).For example, they can be saved by killing enemies.. And add a recipe for armor to the forge that saves from such interactions so that you don't have to save them. (Butt plug, or "Chastity Armor. XD)Hello! Thank you for your feedback! I'm glad you enjoy the game X)
As you mentioned, the enemies used to enslave and rape other species. And in the game, every sex must be consent. So I will never add anything related to rape.
Sex must be a good and positive element of the gameplay. A way to create bonds with Wanderers or Heal and Call more allies. Nothing more! UwU
your game is so amazing,it drags me in to experiment and play each time i get off,im always learning something new about its world and story. I really cant wait for the other races to be added and playable along the line to. I have to ask though,any chance of getting a steam version and maybe even multiplayer modes?
I tried to make it a multiplayer experience it's soooo complicated to do alone with no budget I had to quit.
Also I'm working on adding it to steam but the NSFW nature of the game and the complexity of steam are ... let's say interesting ... so it will happen during the year but it's not my priority X)
Thank you very much for your feedback! I'm both happy and lucky you loved it and shared it with me! It's motivating and helping a lot UwU
is it possible to make this free for little
Sadly I won't do it, I prefer to focus on improving the game and adding more content rather than spending time one a free version.
im curious, if i buy the game currently do i have to re-buy it with each update?
Nope, you buy all the next versions too!
Its a bit confusing, but you cant download from this page, you need to go to your library and click the download button under the game, it'll take you to the download page with the latest versions. You cant access the download page from here.
uhh so im a bit at not getting what you are saying,could you tell me that once i bought the game will it automatically updates the game itself whenever theres a new versi0n or do i have to do something for it to installed the latest version of the game
When you buy the game you'll gain access to the latest version through your profile, not on this page.
Also it does not mean you'll get the latest version just because you buy on here, its up the dev.. The dev that creates "Business of Lovin'" updates the Itch.io version of his game waaay beyond everywhere else. Kind of annoyed by that.. I paid for the game, update it everywhere.. Not just on your Patreon..
Anyway, I digress. By paying you'll get the latest version of the game that is uploaded onto Itch.io
Yes once you buy it you'll get access to all the future versions, even if I increase the price of the game. You buy it only one time if you prefer UwU
Also the weird download library is probably because of the bundle system. I have to do the same with Bundles I bought. It's just how itch.io works I guess but once you're used to it it's pretty simple :3
About the updates, you have to download the new versions of the game yourself. You keep your saves anyway and can delete the previous version.
There is a statue to reproduce even with gay sex!
0.12 update is a FPS killer :)
And yes, AI of enemies in dungeon just don't work they stand still
I’m gonna spend some time optimizing stuff along the new content.
Could you add enemy strongholds and hardcore mode in future update?.
You’re the first one to ask me a harder mode and I like this energy. I’ll do my best if I have enough time to make a Difficulty setting
Stone golem lore and sex with candlebolds in future update?.