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(+1)

Hi, I just want to say that I really love what you've done with the game so far! Its a really interesting concept and fun to play. I will say though, in terms of gameplay, is there a way to stop enemies from spawning inside my walls? Also how far are you planning on developing this?

Hellooo! Thank you very much for your feedback!

Well I will not add more content now in the game, it's been a long project and I decided to end it and work on new bigger ones.

As for the walls, are you building close to the giant cliffs? They spawn on their bottom. I'll try to find an elegant way to solve the spawning behind the walls issue in the future definitely as soon as I have time for this UwU

Good to know! 

Is there or will there ever be any content exclusive to patreon supporters?

(1 edit)

Patreon supporters are in the game. They are the lewd Wanderers the player can meet while exploring the map.

The game is now finished so I won't add more. But I'm working on a new big game so... more similar rewards for patreon in the future in new projects UwU

(+1)

If the game is finished, does that mean there won't be a save system or gallery?

I've only read comments on here and on steam but it seems those are two big features that are missing.

(-3)

It means it's finished.

(+1)

love your work,  was a long time supporter of your games, I bought the buddle on here just because the fees are lower. hopeful you to see more updates the game is a amazing, love what you do keep it up.

can't wait what's around the corner

Hello, thank you for your feedback I'm happy you enjoy my games X) 

About Daggan, I will not publish any more update forI have nothing else to add and I already spent years on this game. Now I'm working on new bigger projects UwU (in the same world though)

Why does the Steam version cost more lol? 

(2 edits) (+1)

Cause I need 5min to create a page and publish a game on itch and I needed 10 pages of forms, half a year of waiting, a 100$ entry fee, an entire library of commercial art assets and Steam many official reviews to publish it on Steam.

Also itch have the lowest fees ever, it's ridiculously creators friendly.

Can I get an activation key for this game and why do I need it :/

Only the restricted patreon versions require passwords. These versions are not publicly available and if you got it on patreon, that's also where all the passwords are.

if I subscribe, give me the activation key, send an me email ?

No, patreon is here not to get activation keys but to support my work.

If you want the game you can get it here on itch or on Steam.

It's literally on sales right now UwU

what happend to the old 3d models?  i am wondering what did happend to the old 3d game, and if you are making an seperate version of it?

No I just redid the whole game from scratch to keep and improve the more interesting parts of the gameplay.
As for the 3D art, that was absolutely impossible for me, a solo dev, to make a whole strategy game on my own if I had to do the sculpting, retopology, rigging and animations.

(+1)

i feel that, working on a 3d film here... oof... keep up the good work :D <3 <3 <3

Good luck with your project!!

ah that makes sense, didn't know ya was a solo dev.  well good luck, and hope it goes well!

(+1)

---what ---wonder----of----game!!  Its a thing that I ever dreamed of, in my fantasies. WILL BE POSSIBLE for you to allow to create also human characters ?? please, this is a game  UNIQUE for my thought, and for me will be VERY VERY GREAT to have humans in this game, nothing against furry, only are not my passion, but the game, is wonderful.

Hellooo! No humans, this is a furry game with a very specific lore and there's no room for humans. Though maybe someone in the future will do a human mod, that could be nice UwU

When is the steam on the shelf

i have my village away from the sides of the map and have it fully walled but the enimies still spawn right inside and start attacking me

Do you have any plans of adding drop shadows to the sprites? while I find the 2d aspect of the game. them having no shadows feels a bit jarring

Sadly I have no plan for that in any future :3

(1 edit)

How do i make a bow I built a blacksmith and how do you equip them to your villagers

The villagers already have the bow, you just have to give them the skills that require the bow for them to pull it out.

i'm currently planning on maybe getting this game, but i was curious if it had any gay or futanari scenes? or is it mainly straight.

It has a mix of many different interactions like gay, straight, lesbian, etc... 

(+1)

i can't use paypal but i realized i can find this game on steam when i was looking for some games, so i bought it

I really hope you'll enjoy it!

(1 edit) (-2)

any plans for futa

(+1)

Do you still have a Patreon account?

(+2)

Absolutely! I just updated its url, it wasn't real clear UwU
https://www.patreon.com/malerouille

(1 edit) (+2)

Are there any plans to continue to add to this game? If not, what would it take to get additions to the game? I am only asking because I actually really enjoy the game and would love to see even more of it.

(+1)

Sadly, no plans to add anything else than fixes! I prefer to explore new projects, and maybe revisit Daggan's world in another game later.

For the moment I prefer to focus on learning new stuff and find new ideas, cause I was really limited by my own knowledge during my work on Daggan. 

Understandable. In any case however, I do seem to have an issue with enemy spawning, with enemies commonly spawning within areas I've built (much to my frustration). Is there a specific building that excludes enemy spawn? Also, I seem to have an issue with enemies randomly appearing in my towers (both kinds). I don't know if they are spawning there or teleporting, as having a clear path to the entry point of the tower may seem to prevent this at times. I would like to clarify that I am only trying to guess as to what is happening as I have no idea what is actually happening. If these issues are currently being fixed, I thank you.

That's a very annoying but known issue. I'll take the time to fix it, enemies should not spawn near buildings but... seems like they don't respect me UwU

Yo anybody got any advice to survive the night 6 fight? I've been consistently getting my ass kicked lol

(+1)

You can produce lot of allies and walls to slow the enemies progression.
Or you can also play a custom game with longer days!

(+1)

I have a question before I decide to purchase this game, is there a save feature where I can save my world so I can come back to the world after I leave it? since last time I tried it that wasn't a thing and it had me make a new game...

(1 edit)

No and it's not planned, the purpose of the game is just to beat the level in a limited amount of time UwU

I focused on the gameplay itself at the cost of a save system.

(+4)(-2)

Excellent game so far!  There is a lot to it even at this early state.  A few things I would love to see is a save feature, and maybe the option to play as a trans woman.

Is there different types of allies aswell as animations?

You can find candlebolds and slimes hidden on the level if you are lucky enough. Under certain conditions they can join your village!

(1 edit) (+1)

Salut Malerouille ! Avant toute chose, j'aime beaucoup ce que tu fais, merci encore et félicitations pour ton travail acharné et passionné depuis tout ce temps ! J'ai deux questions en rapport avec quelque chose que tu mentionnes avec ton dernier update, comme quoi tu veux travailler sur un nouveau jeu :
– Il était question, à une époque, de rajouter 2 espèces jouables à Daggan avec leur arbre de compétences propre (tigres et rats, si je me souviens bien ?). Tu as laissé l'idée de côté ? Je me doute sans problème que c'est beaucoup de boulot, surtout l'animation…
– Est-ce que cette version 1.0.1 du jeu ne sera disponible que pour Windows ?  Je me souviens que tu avais mentionné à quel point le portage et le débuggages sur d'autres systèmes d'exploit' étaient un vrai casse-tête. Je demande quand même car j'ai un sale ordi de bourgeois  mac. J'avais pu jouer à une version (ainsi qu'à la première démo) qui tournait sur cet OS, mais j'ai bêtement supprimé le fichier du jeu sans en garder une sauvegarde. Maintenant je ne peux plus télécharger cette ancienne version, itch.io m'envoie toujours sur la plus récente !

En bref, est-ce que ces questions seraient traitées dans une futur relativement proche ? Pas de pression hein, je comprendrais sans problème qu'après tout ce temps tu veuilles passer à autre chose et j'ai hâte de voir ce que tu nous mitonnes !

Bon courage et porte-toi bien !

Coucou! Effectivement, travaillant seul j’arrive un peu à saturation après 2/3 ans sur ce jeu donc j’ai surtout envie d’explorer de nouvelles choses maintenant. Plus simples à faire surtout ^^’

J’aurais aimé pouvoir rajouter plus de contenu mais le gameplay étant ce qu’il est ça ne rendrait l’expérience que plus confuse. Maintenant je préfère que concentrer sur les ce que je peux corriger/améliorer!

Quant au vieux prototype, si je le retrouve j’imagine que je pourrais le mettre en téléchargement juste pour le fun X)

(+1)

I LOVE this game, it's great, REALLY recommend it.

(+2)

A tall 3d bone sword man swatted the ground in a ground pound attack in the middle of some unconstructed training dummies I was placing, and he built them all in one swing. Funniest thing I've ever seen.

(+1)

Wait whaaaat? X’D

uh, the patreon link is invalid for some reason

(1 edit) (+2)

Fun game! Played a free demo a while ago and saw the bundle / discount going on so thought I'd get it and give it a shot! Lots of stuff added now! Seems harder which is good! A few things I wish the game had though is the replacement of level 1 skills with the new ones since the default arrows can clutter your weapons tab once you learn one of the other two. I also wish there was a gallery section for the scenes that play or maybe even a sandbox mode where you can just build? I'd also like if there was a save mechanic so you don't have to commit to a long play session and can play a bit, quit and save and come back later and continue. "Healing" with your fellow tribe members could also work as it does with the NPCs where you need to hit 3/3 skill checks for the animation to end making it so you can't just have a 'quickie' mid battle XD

Some smaller things: Customization your starting off opposite gender partner would be nice along with being able to re-name or re-colour your tribe members? Perhaps have a pre-set section where the player can create a limited number of slots of characters and the game can randomly pick from them or you can do this while in game? Or have this as a building area you can create in game to do this? I also think all types of NPCs should be on the map at least once since I noticed some generations of them, some characters weren't there or perhaps have it so some characters come and go? Tribe members should also somewhat focus on repairing structures (especially the healing one or houses) and should not be able to destroy NPCs 'buildings' as it is annoying when they are accidentally broken. I also like but also dislike the fact you can hear combat from the other side of the map if your tribe is fighting and you're going around talking to NPCs (like having them train on the dummies while you get your freak on)

Overall though, still a fun and challenging game! Excited to see more of it and what's to come! (Hella suprised it actually read my super old demo version for my character! A very pleasant surprise! I also wish the male and female loadouts are independent though and the colours slightly adjust still when switching parts to colour)

What new is in 1.0.3 update.

Not much, I just fixed a few issues about the NPCs climbing roofs.

(+1)

No fix about enemies, that going thru the walls and spawning in the village?

(+2)

wonderful game, and I appreciate the new update!

Am just wondering if the game will get a save feature at some point? Multi-hour long games are a pain. 

(+2)

6/6/2022

Hey Daggan I am talking about the current 1.0.1 update that was released. 10/10 :D, the new characters do bring more life into the story, more collectables too. Everything looks smoother and great art. Here are my current ratings in my opinion :D

=-= Ratings =-=
Art 10/10, Animations 9/10, Movement 9/10, Combat 8/10, Leveling for Player 9/10, Leveling for Ally 7/10, Boss Fights 10/10, Enemies 8/10, Buildings and Decoration 10/10, Everything Else 9/10. 

Overall gameplay was great :D the game right now is 10/10, but some things I did happen to catch while playing.

=-= Glitches or Bugs =-=
+ Camera clips through walls (not as much)
+ Enemies spawning inside the built base
+ Allies have trouble getting into garrisons
+ Allies inside garrisons can barely shoot arrows. (Hits the floor or something)
+ Allies stuck on top of walls after a garrison is destroyed

Only 5 I saw, great job :D I would probably have like 100 if I made a game. ._.

=-= Things I would add/edit =-=
(Do note just suggestions up to you not me, the game is awesome just some cool Ideas I thought about :D)
+ Add a jump animation.
+ Add a sprint bar.
+ Exp amount (on the bar maybe a number that shows like you have 10/100 exp to level up)
+ I would edit the map, I was thinking it could be an island on the ocean. I also thought of a cool idea I drew an image (below). I did think the walls were a little boring.
+ Add new weapons (Spears or Big shields <- my fav)
+ I would edit the shield that the player picks up and make it transparent, sometimes when I am aiming to look at something it gets in the way.
+ Edit or Add a way to become a slime character :O
+ More plants and Animals (maybe a way to make potions or cook food for bigger healing stats idk)
+ I would make it 10 Nights but longer days, and similar nights. (The 2h can still fit maybe if like each day/night is 10 min?)
+ Using the forge maybe a way to upgrade gear
+ Addon^^^ Add more materials for more type of upgrades.
+ Idk if its a glitch or something but I want to see my allies health it worries me when they start self healing ._.
+ Custom flag banners
+ Maybe try giving some of the characters around the map some defensive stuff at night. (they would go in their house at night or help fight)
+ Seeds or Saplings to grow more trees. 

Thats all I could think of, I love the new update :D I hope to see more in the future ;).


(+2)

just bought the game on steam and already having fun just like the first time i played the game on a demo, wondering if there would be more updates and if so, what those could be.

also, just wanted to say that the toggle fulscreen button doesn't work properly, like, i usually play in windowed mode, but every time i go back to the main screen, it resets to fullscreen..

(+2)

I think maybe do a development log post about the update?

Game feels super zoom out.

Yes my bad I added more zoom out but forgot to put the default back to mid range ^^’

I’ll fix that in the update!

The picture in the Feed says: "New Version 0.12!" Wanted to point that out, seeing as the real version is 1.0.0. ^^

(+1)

Damn it, thank you!!! I completely missed it!

are enemies suppose to spawn in your village?

Don’t build your village near the giant cliff, it’s dangerous!

My middle mouse doesn't work on my computer, so I cant build. Please help

Letter Q or A on French keyboards works as well

(+1)

so much work. good work. very fun

(+2)

The game will have more updates? I bought the game on Steam to support you and i'm loving to play.

Thank you! Mostly updates to fix issues UwU

(+1)

holy SHIT, malerouille youve outdone yourself

you are a godsend amongst us furries, and this game proves it

i really wish that companion tier wasnt sold out because dear odin i would buy that in a heartbeat

tomorrow i am gonna buy and review this game bc the demo kicked ass

Thank for your kind words! I really wish you to have fun and enjoy the game then X)

(+1)

Hello, you made a very good game but I have some questions to ask, 1, will you add orgasm to the animation in the future uwu? , 2, I found that when the building is built on the map border, sometimes the enemy will be generated in the building. Does the game need to limit the construction range of the building, or make the enemy unable to generate around the building? , 3, I found that some characters may flicker when there are too many characters on the map (although it may be my problem), 4, whether it is possible to add more customization options, such as the magnification of the collected materials, or the population Maximum cap? , 5, for the level of the new population can inherit some levels from their parents, 6, whether to consider increasing the type of enemies such as enemies that can fly or enemies with siege weapons (although it feels that it can only be made into a boss. Otherwise, it is too strong), 7. Will you consider adding more buildings, such as some defensive weapons, fixed turrets, or some buildings that can increase other effects, such as automatic maintenance of buildings within a certain range Or something that can increase the attributes of teammates, 8, whether to consider selling the subsequent updates as DLC alone, so that you can get the same return! (Because this game is great for me! :D) My English is not very good, so I just translated it with Google Translate, I don't know if you can understand it(´;ω;`)

i bought this game around xams and lost much of the info on my pc including daggan how can i get it back?i bought the game around xmas time, i lost allot of info on my pc including the game, how do i get it back without buying it again

If you bought it just download it again.

(1 edit) (+1)

Itchio sends you an email, so if you remember the day you got it, and have access to your email, you can "reclaim" it. Because the game is tied to the email you bought it with.

I’d also say after searching a bit myself, you should have a My Library tab in itch.io where you can find your previous games. But it’s sometimes weird to use.

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