Devlog 2, welcome the NPCs


Look a this butt, I poured all my love in it! I mean ... art wise. From left to right: Tuc Citronson, Lana Victory, Noa Hole and Ailina Hoping!
Preview of some new stuff coming in the official release soon :D


New interfaces

I've never spent this time doing interfaces and I'm super proud of them. I'm not entirely done though, some are still waiting (like the building one), but all the others are ready and work perfectly!

I never enjoyed the overwhelming amount of buttons and statistics in management games, all the feeling of dealing with a giant spreadsheet. So this time I experimented a bit and tried to come up with a more casual approach, where all the menus are introduced by characters. Heavily inspired by visual novels and dialogue interfaces, I do think it's less complicated to deal with all the bricks of the game now UwU


New gameplay features

Again these features are still ongoing works, but I'm very happy with them! Rain and police cars will force the player to build walls and roofs to avoid angry reviews or salty fines. And I also added a first person view cause... I now you're all super curious and enjoy peeping UwU


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Comments

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Are you planning on releasing this update anytime soon? Is the game still in the works, or has it been abandoned for other projects ? Super cool looking stuff though !

It's still in development but I'm taking my time cause it's a lot of work and I work alone.

Understandable. Thanks for still developing the game and having a a codecs roadmap publicly available ! (https://open.codecks.io/riskysanctuary). Is there a way to get an early access version, or play test the game (possibly in the future when needed)?

All things considered, good luck on your game!! ^^