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(+1)

Lovely little sim!

(+1)

Looks pretty cool i'll try it out later.

(1 edit) (+2)

Hey, this has already been mentioned, but the download doesn't work correctly in the Itch.io client since you haven't properly tagged the downloadable version as working with any operating system.

Go to the game page, click "Edit game" at the top and then scroll down to "Uploads". There you should see a bunch of tickboxes for windows, linux, mac and android. Click the appropriate ones and then save the page.

(+3)

Fixed, thanks for the up!

(+1)

The Itch client doesn't download the right version of this game when you use it, it thinks there's only a web version. when you have time you might wanna make the standalone version compatible for the people who use it for auto updates.

(+1)

Is there something I'm missing? I have no idea how to actually start playing once I'm in the game. I've kinda just been clicking around after selecting what mode I wanna play :|

(+1)

You need to enter your Club's name! Then the game will allow you to start!

(1 edit) (+2)

Would love to see this ported For mobile

Overall enjoyed my Playtime

(-1)

Couldn't even get past (via browser playing) the first frame..  Setting the Video to 1, and all mouse sensitivies to 1, movement was jumping from one place (move mouse one bit) to someplace wayyyy further. Along with zooming, could only be all the way zoomed in, or seeing the entire town..nothing between.... is the downloaded version easier to control, or still like riding a wild bull and hoping it behaves? (and this was just in the Tutorial)

Depending on the web browser, and other settings, the game can behave oddly. There is no fix to that and this kind of issue is dependant of the web based nature of the build. You should get a different experience with the standalone version. 

(+1)

Found a bug. When I Alt+Tab out and inn of the game, it gets stuck on rotate

(+2)

Seems like a really well made game for a jam, and I like all the little things like the animations being slightly different for gay, lesbian, straight, all sorts of combinations of people. I wish there was more, of course, but also might I suggest a theme rating? It would be nice if placing an all hospital or all cozy zone actually meant something. Would have played more if not for the soft customer cap, as I do not like seeing lovely lewdies all alone.

(+2)

Thank you really much for your feedback!!! I'm currently working on a bigger polished version of the game , trying to add more meaningful ideas in that direction X)

(+1)

Malerouille you're freaking adorable :3

(+3)

Cool game, but there's some important things missing.

For one, there NEEDS to be a max framerate option. While the Unity editor will automatically cap games at 60 fps, the final build of games will not. This means the player's PC will overheat and explode bc it's trying to run this game at 2000 fps.

For two, it would be nice if there was a "snap" mode for building. Right now, it is nearly impossible to fit two fuckboxes in a single tile even though a fuckbox is only half a tile wide. The snap mode would allow you to place one box in a corner and the other directly next to it with no empty room.

(+2)

is there a limit on customers? it mazed out around 20 for me

(+1)

If I remember in the prototype it depended on you reputation!

(+1)

i got 100 rep and maxed out, started having unused furniture to :P

Hum the game was made over the course of one month only, not everything is really balanced for this amount of gameplay X) How much time did you played it already? I'll be happy to get more feedback from you actually!

(+2)

probably between 30min to 1h i guess, i let it run a little once i got a state where my employees kept up with cleaning and i was getting income ontop of paying them, thats when i noticed i had more furniture than customers coming in

(+1)

Very interesting!! Well thank you very much for taking the time to give me more infos X) I'm in the long process of redoing the game entirely for a bigger future, eeeevery feedback is super important!

(+1)

YO WTF DID I JUST PLAYED

(+4)

But more importantly, did you have fun.

(1 edit)

Cant even get a normal seat :C

Not really laptop friendly.

Yeah using a touchpad is impossible

(+1)

I'm sorry, the game was developed within a single month by me alone, I didn't have time to focus on too many different input types :O

(+1)

Had quite a bit of fun making little thematic establishments. Wish you good luck finishing/remaking the game :D


(+1)

Thank you! It's looking great, I'm glad you had fun ♥

(+4)

This is like Sims but with sex and furries.

(+2)

You got it!!

(+4)

Definitly need the ability to move items that were already placed, and the ability to replace walls and floors with new ones rather than break them down to build them again. also, need wall types (like hosipital walls) to be placed on one side of the wall, allowing adjoining rooms to have a different type (like dungon walls) placed on the same wall block

(+10)

Well I'm actually redoing the whole game properly and I've done all of that!!!

(+1)

How about.. a Linux version of this nice game? One testing volunteer signing up here.. ;-)

(+4)

haven't been playing for long, but the game is very cute! I like the character behind the employees. the game does happen to be a bit bare in furniture but that's totally okay considering the timeframe.

1. more furniture would always be great, like maybe couches for relaxation or voyeurism-- maybe even st. andrews' cross, bondage platforms, drink bars, and swings. more options for already existing furniture would be good, too.

2. decor would be wonderful if you had the time, such as potted plants, toy stands, neon lights, erotic statues, and water coolers for well-needed hydration.

3. the sudden influx of customers in the beginning is intimidating to new players. i think it would make much more sense for your reputation to control how many customers are interested in the place. it adds incentive to keep reputation up.

4. for people like me who stress over my furniture being symmetrical. . . the free-rotate has me sweating! especially since you can't move objects once they've been placed. i think having a toggle button to snap objects in a grid system and/or the typical 8 directions would be great!

5. also, i would request a door. i don't need doors for every room, but instead this door would be like. . . the "set" entrace, y'know? like if i put that door and a bench in an empty lot, people would walk through the door before they would make their way to the entertainment. the door of course would have to be two squares wide to prevent blockage.


off the top of my head, this is all i'd like to see put into the game! even so, i'm excited to see what YOU have in mind.

(+1)

Thank you for your feedback that's priceless!! I'm super happy you enjoyed the game X) I'll work hard to improve it indeed!!

(+7)

Played for hours, really fun game with lots of potential. It needs more structures and some more history/characters.  

Thank youuuu! I have so many ideas and stuff to add XD Very excited!

(+2)

Will the game be ported to Android/mobile?

(+3)
The game is great! It's interesting, I love it!
Desires: It would not be a bad update;
Bankruptcy regime;
Windowed mode;
Translations;
More things!
(+2)

I absolutely want to add more things UwU mostly planning a more official release in the future!
Thank you for your feedback I'm very happy you enjoy the game, as little as it is X)

(+1)

Me too

Why can't I create a new archive, specifically, when I create a new archive, I don't know what to continue

A new archive? I'm sorry I don't understand  :O

(-1)

After I downloaded the game to my Windows 10 computer, I clicked new game at the beginning interface, and I didn't know which button to press after typing the name, so did the browser.

(+1)

on one hand thanks you for this game I haven't been this 'corned' by playing in a long time, but also why are those paitings so expensive and the statue i wanna see em ;-;

(+1)

Thank you!! Also you can play in creative mode XD

(+1)

不错的游戏,爱来自中国。

https://imgloc.com/i/vQ5YP

(+2)

The only issue I have on this game is that the amount of clients you get specially early when u barely have any staff is excessive. Even when you put it at max value, the two staff u get early simply cannot keep up with how many stuff needs attention basically never allowing me to grow. Apart from that, lack of content but that's to be expected from a game jam game. Good work over all.

(2 edits) (+6)(-2)

This is a lovely game and actually a neat concept, however I want to give some suggestions in term of game mechanics and things you could add if you wanted to make this into a full game:

  1.  Add full mouse-less functionality, in this case I think adding buttons to rotate the camera outside of the mouse wheel and zoom would be nice
  2. move tool, have the ability to place a previously placed object
  3. multi selection tool, add the ability to select more than a singular object so you can move them or delete them all at once
  4. inventory for objects bought, so you don't need to delete them and re buy them
  5. better economy, as the game is right now you can place multiple objects all at once and hit fast forward
  6. requirements for object placement, you can simply not add walls or floor at all and still generate vast amount of money
  7.  if you delete a wall that is holding a lamp the lamp should also be deleted
  8. client variety, some clients might enjoy being exhibitionist, others like to be in private, so the player now has an incentive to place better walls
  9. change the employees mechanic, instead of waiting for them to send you an e-mail be able to start a hiring campaing or select them, maybe some with specific areas of work, some of them can interact with the clients, sometimes they can quit, ask for raises individualy instead of a general wage
  10. more common complaint system by people outside, with things like "too noisy" and "they're doing it outside!" which could lead to be able to have a fail state and multiple moneraty loss, I went 10 days with everyone outside doing it like crazy until I had my first noise complaint
  11. maybe some utility stuff like bathrooms and food, cuz why not
  12. small random detail, the clock displays 0:00 PM to 0:59 PM instead of 12 PM
  13. For the tube objects for indivual clients make it so that other random clients go and see them

Thank if you read all of this and sorry if it was too much, once again, loved the game, I do see a lot of potential in it

(1 edit) (+3)

Thank youuu for your feedback it's very cool! I'll definitely spend more time in the future extending and improving the game X) !!II I also have a ton of ideas, it's gonna be a huge amount of work 🥰

(+3)

Fun game! I feel like maybe it would help in the future to build a tutorial in a different screen or start off with a fake level. Awesome work tho!

(+1)

:3 Very fun and cute! 💛

(+4)

Game maker, what kind of Easter egg is this? I seem to be able to build a wall on the road, so can I collect tolls?

(+5)

Wait whaaaaaat?

(1 edit) (+2)

Looks like a feature to me!

(+2)

Absolutely;

It's a matter of public safety.  XD
Street art stool
Stardustsparkle 'happily' takes advantage of a closed road.

It's not as if these customers 'always' check for traffic before running across the road(x) when they have one thing on their minds. 

(x)Or other-times mass-dog-piling into a recently vacated seat, like it is a game of musical chairs or something... realistic, but can be inefficient.

(+1)

It's definitely illegal X'D

(+2)

Art is so easily misunderstood.

(+1)

Wow, you’ve done a great job making a new game so quickly.

Show post...

lol, fun and cute and pervy game! ❤

(+2)

very fun game!!! however, are the employees supposed to be getting paid while on leave? the amount that goes down each hour while im playing seems to be independent of how many employees are on leave (it goes down like all of them are working even if none of them are!). also, the placement seems to be a little strange when checking if its allowed, and the distance you can place something to one side of a wall is different than you can for the adjacent sides (for a single wall block). specifically it can get a lot closer if the wall face is perpendicular to the road. aside from that and some typos in the tutorial its a very good and very fun game!!

(+2)(-1)

 idk man, giving employees paid leave sounds like it *should* be a thing

(+1)

yeah my problem isnt with them getting paid leave its just theres no other way to not have to pay 12 employees when you only need a few (unless you just never reply to their mail)...

(+2)

It's a bug, you shouldn't pay for employees on leave :0 !!

(+1)(-1)

Its a W for me because they added Ody and he looks high so it gets a 10/10 from me

(+1)(-4)

Game ok but optimization sits and squeaks like most of your games.

(1 edit) (+1)(-1)

Unity's webgl builds have a known bug that kills frame rate on some games. That's an official bug and there's nothing I can do for that sadly :(. And the game is 17mo large for a tycoon 3d game, I can tell you it's extremely optimized!

Thanks for the feedback!

maybe for some RTX yes, but I have a slightly weaker laptop and as soon as I turned on this game, the fans went at full speed and it warmed up completely. Where in Goward Legasia it wasn't so bad.

(+1)

You can download the game, way better performance wise UwU

(+2)(-1)

My one big problem. Let me rebind the camera rotate. Or also put it on Q,E. 

(+2)(-1)

Man is back at it again. Can't wait to see what you've cooked up!

(+2)(-1)

Extremely fun game! Although it was hard to find a good balance of finances. I kept ending up with 0 money and 0 reputation. I noticed that sometimes the employees would walk outside and around the building to clean a wall, which slowed maintenance to a halt and tanked my reputation. Although it was fun setting up the grossest, low-budget sex den with cum-stained mattresses on the floor and a line of dildos duct tapped to broken stools

(+2)

Just playing through it now, as an aside there's a typo in the tutorial 'you can lose yoru reputation easily.' Haven't gotten past the tutorial yet, I'll post my thoughts when I've played a bit.

(+2)

Thank youuu! <3

(+2)

This was a lot of fun! Only complaints were that it was hard sometimes to know how to place the objects, if there was an arrow that pointed to where the front was while you were placing it, that would be useful. As well, the fact that you don't know when you need to pay any fees was annoying. I also didn't think that part was working? I had only 300 dollars and there was the 1000 dollar fee that came in, but I was still able to pay it and nothing happened.

(1 edit)

I limited the minimum money possible, during the testings, getting to -1000$ was too frustrating X)
Thanks a lot for your feedback!!!!