Third update ↜(╰ •ω•)╯ψ
Monolilith (+18) » Devlog
I've been battling for weeks to find a cool story to tell, and I'm pretty happy with its first half! In the following months, I'll polish the game and start working on the next 6 levels and all the missing stuff UwU
Features:
- Visual-Novel like cutscenes in every level (intro, start, win and lose)
- illustrated portraits for every characters in the story
- UI icons to show game progress
- V-sync
- improved dialogue UI
- fixed an issue calculating each frame 4 times (hence bad FPS, my fault)
- updated ConceptArts.zip with new arts
Feedback
So I've been trying my best to test this new version on my own, but being alone I know I missed a ton of stuff: issues, bugs, typos, etc. I count on you to help me a little and spam me anything you can find!
I hope you'll enjoy this update,
Malerouille
Files
Monolilith v0.4.0 (OLD) 140 MB
95 days ago
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Monolilith (+18)
Lead your orgy of witches and monsters to survive the waves of fanatics.
| Status | In development |
| Author | Malerouille |
| Genre | Strategy |
| Tags | 3D, Adult, Erotic, Fantasy, Furry, No AI, Singleplayer, Top-Down, Tower Defense |
| Languages | English |
More posts
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- No Steam Early-Access for us75 days ago
- Devlog, the priest & a question for you92 days ago
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- Demon twinksAug 01, 2025
- Satanic priest and holy gundamJul 24, 2025
- Steam page is live!Jul 23, 2025
- Second update UwUJul 12, 2025

Comments
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Small issue on the Last map. I don't know if its ALL the villagers generated by the right side town or just a few. but they seem to get stuck between those buildings.
Also, are the enemies supposed to stop coming after a few waves? cause they do for me.
Damn I'll check that thank you! I probably kicked them way too fast to notice emerging strange behaviours :0 I'm glad you noticed it that's very weird!!!